The encyclopedia of mechas and machines Tron will be utilizing in Paradise which serves as a reference to players in the game. All questions about Tron's machines can be asked in this entry.



GUSTAFF:

Type: Medium sized combat mecha
Dimentions: 6.2 m in height
Weight: 7,000 lbs
Appearance:

Weaponry: Gustaff relies on two versatiles attacks, a hand on it's left arm, while a gun on the right. The left hand can pick up objects that weigh as much as an full shipping crate, though nothing heavier. The hand can also toss objects to a range of 10yds. The gun acts similar to a semi-automatic pistol with recoil. The gun can shoot at a range of 20yds.
Movement: Ground only. Travels at 18.6 km/h
Other: Can be customized with various weapons and parts depending on the situation Tron is involved in.
Weakpoints: The large skull on it's back houses the Gustaff's engine. Directing a successful attack on this location will fully disengage the Gustaff and put it out of commission. An attack on the skull emblem on it's chest compartment will cause it to open and reveal the pilot.
Stats: (in a 5/5 rating)
Power ***
Speed *
Reload **
Defense ****
Range **
Notes: Damaged. Currently out of commission in 3STP


DRACHE:

Type: Flying transport and attack ship.
Dimentions: 7.13m in height, approximately 6.26 m in width
Weight: 5,000 lbs
Appearance:
 

Weaponry: Two autocannon turrets located on the bottom of the craft. Can shoot shell type ammunition approximately 90 rounds per minute with a range of 68–72yds.
Movement: Air only. Travels at a rate of 518 km/h
Weakpoints: The under carriage of the Drache serves as it's weak point. Destroying the twin turrets completely leaves the Drache unarmed and unable to attack.
Other: The weakest machines of the Bonne fleet, the Drache is mainly used as a carrier but can provide support and assistance to the larger machines in battle.
Stats: (in a 5/5 rating)
Power *
Speed ****
Reload ***
Defense *
Range ***
Notes: Destroyed in earthquake and currently out of commission in 3STP


DIGOUT ARMOR:
Type: Combat armor and Digout gear.
Appearance: Digout armor appears in similar vain as Volnutt's with few exceptions. Armor is worn on upper half of body, including arms. Legs from the knee down are protected by same armor and boots, leaving middle half exposed with lighter metals. Left arm is defaulted with drill option, and helmet has a visor extending down to middle half of nose bridge.
Weaponry: Drill on the left hand provides a means for excavation as well as hand-to-hand combat in close quarters. A gun option can be used to replace the drill arm, which acts similar to Gustaff's canon but on a smaller scale.
Movement: Ground only.
Other: Can be customized with various weapons and parts. Currently can only be customized with a drill or gun options.
Weakpoints: Made up of salvaged parts from the Drache and the Gustaff, Tron's armor defense wise is extremely weak. Limb joints are the most vulnerable.
Stats: (in a 5/5 rating)
Power ***
Speed *****
Reload ***
Defense *
Range ***
Notes: Active
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